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Post by rcassel on Jan 15, 2015 20:50:14 GMT -8
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Post by zepp on Jan 15, 2015 20:59:20 GMT -8
Ric, I recognized the reference (which is why I chose the title) but was playing the straight man.
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Post by rcassel on Jan 15, 2015 21:00:39 GMT -8
Ric, I recognized the reference (which is why I chose the title) but was playing the straight man. I know that Zepp you teach English i figured you did, others may not, also I get to relive this gem... Sparks: I've got a book. Debbie: What's the book? Sparks: A Modest Proposal. Debbie: By Whom? Sparks: Johnathan Swift. Debbie: And what is the book about? ((long pause)) Sparks: Eating babies. Debbie: ...the hell is that supposed to mean? Sparks: It's like veal, only babies. Debbie: That's sick! Sparks: I'm talking real baby back ribs. ((long pause)) Debbie: ...the foulest thing I've ever heard! Sparks: RIBS!!! Dripping with sauce!!! Falling off the bone!!! Debbie: You sick bastard!! Sparks: Just trying to help out a single mom.
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Post by zepp on Jan 15, 2015 21:52:21 GMT -8
Nice!
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Post by rcassel on Jan 18, 2015 8:17:57 GMT -8
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Post by tremond on Jan 22, 2015 10:45:05 GMT -8
You all know me - I'm game for whatever plan we come up with… obviously I throw in my 2 cents here and there but I stick with the plan whatever it is.
Something to keep in mind… DB is looking to fix the farming camp set up. Something along the lines of unmanned camps will no longer provide VP. Obviously its not in effect yet but it probably will be by the summer. That gravy train is going to come to a halt. That way they are also hoping to encourage alliances into more actual combat… so if you're wanting to open up a sabo camp or a fight camp (which provide more VP from actions) then you are going to have to hit manned targets.
I guess it works in a few ways… If we open up multiple camps and leave them unmanned… they likely won't get hit so they'll stay 100% repaired. But we won't gain the benefit of extra VP from defense. The one exception may be barters - if an alliance needs to get credits to lvl their camps they aren't worries about VP just getting the most credits/action. Also with that in mind we may end up facing aggressive actions more often in our garrisoned camps.
Food for thought is all...
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Post by Alex on Jan 22, 2015 12:43:02 GMT -8
This is really gonna change how the AvsA works. I actually don't care for how they did this. This will put all the emphasis on big alliances targeting alliances like us, good enough to place high but not enough CP to really be a threat. The good news is we just ungarrison until they finish hitting but it's gonna be a real learning curve at first.
I've said this a few times and don't want to sound like a broken record but I think we should do everything we can to support our players who are going to RI to get however many RI's they want and then help them level up as fast as possible. We can do that with the tactics and through ptp barters. Ptp barters can be a great way to get guys silver fast to upgrade their buildings.
I'd really like to see us come up with a plan for this off phase and for the immediate future. I know Z's presented his plan for a long term plan but only a few of us have chimed in on that but I'd like to see a final decision on are we going one on one off. Or do we go one on two off. Just something to get us all on the same page and unified. Here's what I'd suggest but would totally be down with other ideas:
1. Take this next phase off and throw all our energy into helping our RI's guys out. People that aren't can farm mats and focus on gaining CP. and obviously whatever personal stuff they're doing like dragon or crafting stuff. We should have a forum post for people to announce what they're doing and to ask for help with their tasks.
2. Set a goal for total CP to get before we go competitive again. I'd say something like 1250 min. That's 50 CP for each of us but honestly I'd want more. This might also mean looking at two phases off. We can create a forum post just report CP, or more precisely CP you want to donate to AvsA.
3. Start thinking about what we want to do our next competitive phase. Do we go aid again, maybe we go straight barters, or do we go aid, harass, barter. I think a forum post to decide that would be good. And sooner rather than later would be good, there's no point crafting intrigue stuff if we go all barters for instance.
4. Decide if we're doing Z's plan. Personally I'm in but still have a lot of questions. I think this would take probably a year and might not be possible. I think we have a lot more planning and testing to do but I find it an intriguing long term plan that would be fun.
5. Maybe we do offer ourselves as mercenaries in our off phase. We keep our mats for paying the iron price and guys that want to can go out helping allies. It might be a good way to learn how other alliances are working and keep us interested while in an off phase. I'm not sure how I personally feel about this but it's an idea.
I'm not trying to make this sound hardcore because I don't mean it too but I just like knowing a plan so I'm doing my thing accordingly. It's been really REALLY nice having open communications from our leader for this AvsA and I think it's showed. We had a plan too and I also think it played a big roll this AvsA too. What do you guys think?
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Post by Cristan Jast on Jan 22, 2015 16:15:41 GMT -8
If they do (and it's more likely *when* not *if*) remove VP from an empty camp, then frankly this plan does nothing for us except bragging rights. And Alex is correct. A Tier 1 alliance would be viewed as much easier pickings unless we have huge garrisons. Frankly, I think in order to do well under the new system we might need to consider recruiting to get that 1250 number to 2500. I love the close knit feeling we currently enjoy. I simply doubt that we will be able to continue our progress under the proposed new rules with only 25 members, unless those members have a combined CP of 2000-ish. I am doing two RI's after stage 3. I have loads of bread and mead so they will be fast. I also have loads of perm'd Swords so the last cycle will see me spending every cent I make on building until level 250 or so. I hope not to be a wimp for long. I may start a thread on here so you guys can keep track of where I am and let me know how I can best contribute. I do think that until the rules change, our best option is still Aid/Barter/Spy. Granted the VP is less but flying under the radar and being friendly with most of the bigger alliances has its benefits. I'm all for allowing members to merc if we are taking a round off. Be a great learning experience. Personally I don't think I'll do it. I'll just concentrate on leveling and getting that CP into three digits
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Post by tremond on Jan 22, 2015 17:13:55 GMT -8
If I remember correctly - the wording indicated VP from actions against unmanned camps… there was nothing mentioned about static or hourly VP generated from those camps (garrisoned or not) being changed. Hourly VP is still based on the state of repairs of the camp. So Zayne's idea could still work…
Actually - it could provide some unique strategic opportunities. Open up in 3 regions say… abandon anything that looks like it'll get hit… go to an empty one and carry on with actions until noticed… jump ship to our next region… etc etc.
No idea how far away those changes will be but I'd imagine later this year.
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Post by zepp on Jan 22, 2015 17:48:28 GMT -8
I am thinking that we could open three barters in the westerlands and go all barter in all regions. I'd have to redo the spreadsheet, but it would simplify the plan and make us valuable targets for allies even if the abandoned camp rules go into effect. Plus, the zero vp from abandoned camps rule would make those camps non-targets for any non-barter action, which would allow us to keep reaping the vp from them... We would be aiming for the Gold Trade, Iron Bank, Peacemaker, and Storm Wall awards if we have allies constantly bartering us in the Stormlands. gota.zendesk.com/entries/25214274-Detailed-Explanation-of-AvA-Superlative-Rewards
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Post by tremond on Jan 24, 2015 12:38:14 GMT -8
Z - Based on the link you posted… Helping Hand (the Aid title in the Reach) is total aid given… not averaged per participating member.
So… don't think we'll be in the running to be honest. It means a tier 3-5 alliance will likely walk with it easily. I'm guessing D. United will have it wrapped up. I think we should still push it as hard as possible but… at least its good to have a little more clarification.
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Post by zepp on Jan 24, 2015 13:03:43 GMT -8
Z - Based on the link you posted… Helping Hand (the Aid title in the Reach) is total aid given… not averaged per participating member. So… don't think we'll be in the running to be honest. It means a tier 3-5 alliance will likely walk with it easily. I'm guessing D. United will have it wrapped up. I think we should still push it as hard as possible but… at least its good to have a little more clarification. It is still unclear as to if it requires the damage to actually be repaired, or if it is just potential repairs...
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Post by Cristan Jast on Jan 24, 2015 13:28:01 GMT -8
Yeah that's kinda disappointing. The way I read it, it is actual damage repaired but I ain't a lawyer. If it was per member we'd have a great shot at it. Thanks for the link Z
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Post by zepp on Jan 25, 2015 2:51:19 GMT -8
We may still be in the running. I don't think they got that many VP from Aid alone...
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Post by Duncan Darke on Feb 10, 2015 4:24:32 GMT -8
This plan might have made a bit harder by the new AvA changes (that should roll out starting today...) Having unmanned and/or fully damaged camps will heavily decrease our hourly VPs, up to 50% less for totally unmanned ones. Plus, by July they might change AvA even more drastically, so for now it's a big unknown. On the other hand - hell yeah, why not having ambitious goals ! I'm definitely in, with whatever you guys decide :-)
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