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Post by Colwynn Snow on Jan 6, 2015 7:52:20 GMT -8
It looks like a big chat log purge, going through everything from last night. Don't send any hostile stuff out today unless we call for it on here. The game is going through it's usual start of AvA screw ups, don't let it fool you into starting something.
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Post by Alex on Jan 6, 2015 8:35:46 GMT -8
I think you guys figured this out but I have definetly not sent any fight since the ceasefire. We'll over 10 hous ago.
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Post by tremond on Jan 6, 2015 9:12:13 GMT -8
Thinking about it from a tactical point of view… things may be fairly calm for most of this AvA aside from the odd thing that crops up.
Logically - no alliance that is actually trying to compete is going to risk a blood bath if they can avoid it, and being in the top 5 in the region means alliances who might want to get scrappy will probably look for easier targets. As this goes on and spies scope us out more fully I think we will continue to become more and more of a barter target.
With no rogues sending out aggressive actions like we had in 'Direwolves' - we certainly aren't provoking anyone. Day 1 was almost certainly going to be like the opening of 'the hunger games' with the opening blood baths. We came out the other side unscathed. A few hours diverted from our goal but ultimately a good test in our first real AvA as an alliance!
If we see aggressive actions it might be later on when some alliances decide to actually try to make the push up the ranks… we'll just have to be ready for it .. if and when it happens.
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Post by Tiklikov on Jan 6, 2015 9:23:50 GMT -8
If we see aggressive actions it might be later on when some alliances decide to actually try to make the push up the ranks… we'll just have to be ready for it .. if and when it happens. I'm ready
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Post by tremond on Jan 6, 2015 9:26:24 GMT -8
I also did some quick math… just because its the way I think sometimes...
1st day of stage 2 we got somewhere around 700 aid spoils (in spite of the action with Bastards United) and we'll need around 4000 more to level up to lvl 20. About half of that are lvls 19/20 with 960spoils and 1000 spoils respectively. We'll have a lvl 20 aid camp in no time. I wasn't in Direwolves very long.. but did they ever get a lvl 20 camp?
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Post by Colwynn Snow on Jan 6, 2015 12:48:14 GMT -8
I've sent out a call for bribes for the Mander, because it's 2 upgrades ahead on that damned upgrade timer.
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Post by Alex on Jan 6, 2015 13:12:55 GMT -8
Tre I actually think the opposite about our attractiveness as a target the higher we get. We really need yo watch how we garrison the aid camp as we rank it up. At some point, and I think that point is soon, we need to either abandon the spy camp or the barter camp. My reasoning is that the closer a camp approaches 20 the more incentive an offensive based alliance has to attack that camp for CP. especially if they see that we only have a few hundred SS's garrisoning it. At this point the barter or spy camp isn't worth the effort but the aid camp will be. We may at some point have to put all our collective CP into that camp to protect it. If we have a 1000+ SS's in it it's probably not worth the effort. I think we are reasonably lucky that the leaders around us seem to be doing what we are doing but I keep waiting for fire and blood to decide to use us to go after elyssi dracarys.
If we are still going for the aid prize I'd propose we shut the spy camp down now and move or use it's SS's on aid actions. We don't need more spy at this point and we can send them from the aid or barter camp. We still need the barter camp to pay our upgrades for the aid camp but once that's done I would propose the same thing for that camp.
To win the aid prize we really need all our collective CP devoted to it but maybe I'm wrong.
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Post by tremond on Jan 6, 2015 13:58:20 GMT -8
Hey Alex,
Seeing as we're levelling everything quite quickly… should we maybe let the barter camp get to 15? … and I see your point about the spy camp… perhaps we end up (in a day or 2) pulling all SS out of it to garrison in the Aid camp… and lower the amount of SS in barter camp as well. Then as you say - strictly focus on Aid. Perhaps once we hit and pay off the aid camp to lvl 20 - we pull the plug on everything but aid actions. Perhaps a few spies to update targeting info. It should also take a little bit before people realize what lvl our aid camp has risen to. The upgrades are taking time to register… and if they are anything like us it could be a day before they check to update info.
Something to keep in mind though is that even without the camps being garrisoned too fully (which I agree with you on) we can leave them open and let them upgrade gradually. We'll have lots of barter spoils from lvling the aid camp. And a slow drip of spy spoils coming in.
With your thoughts in mind I would recommend… we only barter towards the aid camp. Aside from that, the spies update info periodically, and everyone goes full Aid. Once Aid hits 20 we could then ask allies to barter old town or ocean road as needed to level them. It'd be a slow go relying on ally action only for gaining silver in those camps, but might be an idea for the strategy based on the fact we're going for a goal and not to level 3 camps to 20.
I'll keep checking the top of this thread for direction.
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Post by Alex on Jan 6, 2015 14:16:19 GMT -8
Oh I think we totally can get the barter camp to 20 just after we get the aid there.
I think ultimately what I'm trying to say is that we should have all our CP filling the aid camp first. So right now I think aid can take 28 CP per person. If you only have 28 CP all of them should be in that camp. But if you have fifty, then 28 go to aid fist and then barter then spy. Spy should just be an extra source of CP for aid actions at this point. At least in my opinion. Hopefully we get barter and aid up fairly fast but we really need to focus aid.
And your right, once aids 20 and barters 20 we can go back and level spy up, even if we don't garrison it, who cares.
I think we need ric, Z and col to weigh in though
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Post by Cristan Jast on Jan 6, 2015 14:51:59 GMT -8
What is the individual CP limit on a Level 20 camp? Anyone know offhand?
Currently I'm not sending any spy actions. 45 Aid and the rest Barter
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Post by Duncan Darke on Jan 6, 2015 15:08:40 GMT -8
Is there any way to see where are are at, in relation to the Aid prize ? (meaning, any other ranking but the one in war map ?) Also, is is worth trying to get that Aid prize after all ? ;-) Asking this, since I am not sure what it is - just a title, an item, or what ?
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Post by Alex on Jan 6, 2015 15:19:08 GMT -8
I'm not sure what the CP limits are for each level. I've never looked on the wiki, but I'll take a look.
And the aid prize isn't great but is better than just the single seal. If you click on the rewards button in the camps scroll down and you can check it out.
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Post by tremond on Jan 6, 2015 16:26:56 GMT -8
Hey Guys,
The aid prize isn't much compared to some of the big prizes but some of the seals add % speed to AvA aid attacks - which is not too shabby really! However, I was looking at the descriptions of the categories and I think they may be a little different this time compared to others. Which may or may not affect how we proceed.
It looked like there were a couple categories we'd be eligible for…
Egalitarian Regime: Highest average Victory Points per participating member. Minimum alliance participation of 5 members.
Peacemaker: Highest average beneficial AvA attack per participating member. Minimum alliance participation of 5 members.
Helping Hands: Highest amount of Aid provided to camps in the Reach. Minimum alliance participation of 5 members.
Actually Peacemaker offer the Aid AvA speed attack boost… but regardless.. based on that I have no idea if the Aid in the Reach reward is based on "average/particpating member" or strictly highest amount period (which is how it reads)… which means we might not get there no matter how hard we try. As far as egalitarian is concerned.. its based on VP and we're going for spoils at the moment.. but that could be possible. Who knows if having 3 camps at 20 - is added to the individual VP amount to be averaged out? Or is it strictly what each member gets from actions.. I have no clue. But above are the descriptions for those few categories… the only other eligible ones for us would be Rank #2 in Reach, or Rank #2 overall (<100 members) - but I'm thinking those may be out of reach.
Just food for thought on how we proceed. The kicker is that the reward doesn't say AID/PARTICPATING member… rather Aid Overall… oh well… let's see what we can do!!
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Post by Alex on Jan 6, 2015 17:55:53 GMT -8
I'm guessing it's aid given per member otherwise no one but large alliances would win it. Now whether it's based on actual aid wins or just percentage given is interesting but I'd guess wins. I think that prize is really doable.
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Post by zepp on Jan 6, 2015 22:38:46 GMT -8
Let me reitterate, it is unclear how the Aid prize is given. It is also just a goal, the actual prize is not the bees knees, but a nice perk. It also allows us to focus on the other two prizes. The key is to keep a couple spies out, if we see a damaged camp, fix it, if not, just keep trying to pile on the wins. VP doesn't matter and in two or three days spoils won't matter either. The key is to just keep as many SS as you can spare out there mining for the prize.
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